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Crypt of Shadows's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #653 | 3.000 | 3.000 |
Cleverness | #755 | 3.000 | 3.000 |
Playability | #804 | 3.000 | 3.000 |
Artistic Style | #1697 | 2.000 | 2.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- Cool concept. The combat being sort of Pokemon-inspired is really interesting and fun. It's super helpful that the button required to interact with items shows up on the bottom so the player knows how to interact. WASD works for the controls, but I do think it makes sense for a player to be able to hold down W to walk, rather than to just press. I know your GDD mentions adding more variety for enemies and I think that's a good idea. That, and perhaps more variety for potions (as you mentioned adding more alchemy) or other items that grant buffs.
Did you include your Game Design Document as a Google Drive link?
Yes (its in the description not downloadable files)
Seriously... did you include your Game Design Document?
Yes
Is your game set to Public so we can see it?
Yes
Tell us about your game!
turn based dungeon crawling game :]
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Comments
I like the movement system.
Felt like a mix of X-com(Turn Base) and Doom!
Cool game! The movement system is very unique and I like the combat so far. I'm excited to see this game with more levels and battles. Keep up the good work!
thanks!