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Criteria | Rank | Score* | Raw Score |
Cleverness | #282 | 4.000 | 4.000 |
Theme | #653 | 3.000 | 3.000 |
Artistic Style | #970 | 3.000 | 3.000 |
Playability | #1486 | 2.000 | 2.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- Very clever merging of the two themes. Darkness acquiring lost pieces of itself to grow and transform is creative. Use of shadows to survive was very fun. Good progression and play. Enjoyed the concept and mechanics.
Did you include your Game Design Document as a Google Drive link?
Yes
Seriously... did you include your Game Design Document?
Yep!
Is your game set to Public so we can see it?
Absolutely
Tell us about your game!
The game is about Medium, a shapeshifting shadow monster that wants to return to its original owner with the guidance of a strange light (while avoiding being burned by all other forms of light!)
Extra Notes
This was a mess. I already had a late start with only 11 days left and then had to semi-restart the project with around 4 days left since a light-based 2D game with tilemaps was not really compatible with my idea, so I converted it into 2.5D by creating the game in 3D but using the cameras ortographically.
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Comments
This game is good, I enjoyed the puzzles.