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A jam submission

Potions & ShadowsView game page

Catching falling potions
Submitted by lionovich — 7 days, 12 hours before the deadline
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Potions & Shadows's itch.io page

Results

CriteriaRankScore*Raw Score
Artistic Style#15.0005.000
Theme#2334.0004.000
Playability#2584.0004.000
Cleverness#7553.0003.000

Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous.

  • GDD The pace of the GDD seems good. Would love to see more in depth of the art design or game mechanics. Game The menu seems great. Perhaps having an setting menu would be good for those with disability? Perhaps slow fall, so people can react to it and other things. It would be cool to customized the wizard. I like the small animation of the potion going into the pot. But game win / game over is the same. Perhaps make small scenes than text in a overlay, so it actually shows emotional value.

Did you include your Game Design Document as a Google Drive link?
Yes

Seriously... did you include your Game Design Document?
Yes

Is your game set to Public so we can see it?
Yes

Tell us about your game!
It is a simple catching game. Just use arrow keys to control the character and place him under the falling potion, so he could catch it. Game has a story mode (sorta) and an endless mode.

Extra Notes
My wife doesn't speak English, so she is not in official discord. But i promise to tell her everything :D
PS: Not native speaker, so pardon me if there are any mistakes in GDD or description.

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Comments

Submitted

Solid game! Nice work!

Developer

Thank you!

Submitted

Best game on the game jam! So satisfying :)

Developer

Not sure if it's really best, but thank you :)

Controls are not apparent before you start the game and have to guess and the movement is a bit jittery when moving and stopping.

Developer(+1)

Thanks for the feedback! 

I added controls info to the description, didn't find time to fix movement and add controls page to the game menu. As for jitter tho, it runs a bit better on windows, then in browser.