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Emission's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #1 | 5.000 | 5.000 |
Cleverness | #282 | 4.000 | 4.000 |
Playability | #1486 | 2.000 | 2.000 |
Artistic Style | #1697 | 2.000 | 2.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- The implementation of the themes work well. I think the main thing the game is missing is a tutorial. Some on screen guidance would be helpful to make it clear how to create shapes. I was able to move the circle I initially grabbed and place to make shadows, but I wasn't able to create other shapes and I didn't know what the target shape actually was. I also think it would help to prevent the player from moving outside of the room (unless that is intended).
Did you include your Game Design Document as a Google Drive link?
Yes
Seriously... did you include your Game Design Document?
Yes
Is your game set to Public so we can see it?
Yes
Tell us about your game!
The object on the pilar you see when starting is the target light emission pattern you are trying to create. The row of objects behind you are the basic emission patterns. The basic patterns fall under three categories.
Shape
Color
Luminance (square, sawtooth, etc.)
You need to combine up to 3 items (one from each category) to create the target object. Just bring them close together and press C to combine them.
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