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A jam submission

Dungeon PawnerView game page

What happens to all these potions heroes use up, they are ripe for the taking!
Submitted by winzent — 3 days, 10 hours before the deadline
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Dungeon Pawner's itch.io page

Results

CriteriaRankScore*Raw Score
Playability#15.0005.000
Cleverness#2824.0004.000
Artistic Style#4014.0004.000
Theme#6533.0003.000

Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous.

  • Well done! I think the only thing I would suggest is to work more in the 'shadow' theme of the game jam but the game itself is well done. I loved the interface, especially the 'sell' window. Solid foundation for a really fun game. I agree exactly with your plans for future versions of the game in the GDD

Did you include your Game Design Document as a Google Drive link?
Yes

Seriously... did you include your Game Design Document?
Yes

Is your game set to Public so we can see it?
Yes

Tell us about your game!
Dungeon crawler with other priorities.

ATTENTION: If you are on the randomizer page for the game jam, Godot projects seem to have issues with playing from there. If it says it has a sharedBufferArray issue please go to the itch page directly.

Extra Notes
GDD: https://docs.google.com/document/d/1BggAEhkJRosMB1Rjq50RDh3rBciulH2o2ywKWG0RKnI/edit?usp=sharing

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Comments

Art is good enough. Game concept is good. Once there is a threat to losing the game with the 'pests', 'monsters', and 'adventurers' that would be added in the full version, the gameplay would be more interesting - the same level design makes getting the 777g required to finish tedious.

Developer(+1)

Thank you for your feedback!

You are right I should have adjusted the gold reward or potion drops to make it less of a grind in this proof of concept.

I have been working on the pests and monsters just to make the game "complete", but it is hard to make AI that is not stupid. :p

Submitted

Error
The following features required to run Godot projects on the Web are missing:
Cross Origin Isolation - Check web server configuration (send correct headers)
SharedArrayBuffer - Check web server configuration (send correct headers)

Developer

Hi Xanmal!

What OS and webbrowser are you using and when does this error show up?

I have checked the SharedArrayBuffer checkbox on upload and just tested to play the game on Edge, Fire Fox and Chrome with no issue (on Win10).

I don't know if there is anything else I can do, have you tried an other browser or emptying the cache/hard reload for the website?

Best regards.

// WinZenT

Submitted

it's a problem with the randomizer. When I moved to the channel. Itself it worked fine.

Developer

Ah, ok, nice to hear!