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Covert Concoctions's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #653 | 3.000 | 3.000 |
Cleverness | #678 | 3.500 | 3.500 |
Playability | #719 | 3.500 | 3.500 |
Artistic Style | #970 | 3.000 | 3.000 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- Playability: No major issues, the inventory screen is very much obscuring a large part of the screen during gameplay. Theme: I can see both, but how does the shadows come into play? Are you just selling them? Why? Cleverness: Quite clever! I like the little dude running around stealing stuff and selling it on the black market. I would enjoy a minigame of selling what you made. Artistic Style: Its fine, no major issues but no major pluses from me.
- GDD The pace of document is good. Good to included dev timeline Game The main menu feels lacking. Perhaps included an setting / options? I like the crafting system, but I couldnt craft anything because I dont know how to get shadows? movement system feels good tho.
Did you include your Game Design Document as a Google Drive link?
Yes
Seriously... did you include your Game Design Document?
Yes
Is your game set to Public so we can see it?
Yes
Tell us about your game!
Collect items and shadows from enemies on the map, combine them into potions for points at the end of 1 minute day intervals. 3 day cycles total.
WASD Movement, E to pick up items
There is an unpatched bug in the herb tooltips where the tips for "Rhakanstohn" and "Blaze Bulb" are reversed. This is also noted on the game page itself with a screenshot to better explain.
Extra Notes
Enjoy our Spaghetti Code
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