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In Shadows's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Cleverness | #1896 | 1.000 | 1.000 |
Theme | #1934 | 1.000 | 1.000 |
Playability | #1983 | 1.000 | 1.000 |
Artistic Style | #2081 | 1.000 | 1.000 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- Disqualified for not having a game, and the GDD is deleted/missing from the link posted.
Did you include your Game Design Document as a Google Drive link?
Yes
Seriously... did you include your Game Design Document?
Yes
Is your game set to Public so we can see it?
Yes
Tell us about your game!
Sneak through the shadows.
Gather all ingredients to work on the Philosopher’s Stone.
And finally, take your revenge on the bewitched King.
In Shadows is a game about an alchemist that was pursued by a super religious king and is trying to come back to life.
The game is heavily inspired by sokoban (you know, that game about boxes?) and we tried to make a cool narrative around the REALLY CHALLENGING THEME OF THE JAM... Seriously, it was a hard theme :(
Controls are simple, don't get spotted by the enemies and try to get the good ending to see all 3 cinematics.
Extra Notes
I'll try to be brief.
I myself was really bummed out about jams, and I'm working my ass off on making my games (I'm literally finishing it at 4 am while I need to get up to work at 6:30 @_@). However, Thor's content on youtube really made me believe this jam would be worth it and I guess it's the morale boost me and my team needs to keep going forward. I love making games, loved working on this jam, my team grew a lot from the experience and even if you guys hate our game, I think it was a worthy experience!
Thanks a lot! <3
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Comments
Just in case anyone misses it, the GDD is publicly available through this link:
https://docs.google.com/document/d/105dyyRHyMKn7FaJ-s42aI346DArdY5t2T-4MyjJ7k9I/...
(The link is also in the game's page)