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Sun Drowned's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Cleverness | #1896 | 1.000 | 1.000 |
Theme | #1934 | 1.000 | 1.000 |
Playability | #1983 | 1.000 | 1.000 |
Artistic Style | #2081 | 1.000 | 1.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- Your GDD must be on google drive and your game must play in browser as per the rules.
Did you include your Game Design Document as a Google Drive link?
Yes
Seriously... did you include your Game Design Document?
Yes
Is your game set to Public so we can see it?
Yes
Tell us about your game!
The game is a dungeon crawler with very basic rpg mechanics currently. Only 1 limited version of a level to explore and randomly encounter enemies in, with a few static encounters to boot. Some introductory NPCs to talk to, but their dialogue is fairly limited as of now.
Controls:
Z/Enter/Space = Confirm
ESC/TAB/X = Menu/Cancel
WASD/Arrow Keys = Movement
Don't use mouse controls, currently leading to crashes for some people and I've yet to figure it out.
Extra Notes
I screwed up on behalf of my team with my engine choice. The game isn't playable in browser, as I misread what the engine could export as (I was reading the developers previous engine export options) and thought I could export to Unity to translate into a playable browser game. I only found out two days ago that wasn't the case, and was far too deep into getting everything working to swap game engines. I hope people still look at the game and give me and my team some feedback.
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