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Alchemist Quest: Forged from Shadows's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Artistic Style | #1 | 5.000 | 5.000 |
Theme | #1 | 5.000 | 5.000 |
Playability | #214 | 4.500 | 4.500 |
Cleverness | #227 | 4.500 | 4.500 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- the interpretation of using alchemy to change your form to traverse different levels / terrain and make area accessible in new forms by using flowers found around the levels is very fun, and I love the art style, and the idea of having the elements you cannot interact with due to your current element / form as shadows is fun
- This is a really fun game with a cute art style! I like the way the items transform the world and allow you to navigate in a different form. I do think the one thing that is missing is a brief tutorial or on-screen tips for controls. Without looking at the GDD, I wouldn't have been able to figure out how to interact with the items and change the environment so I could swim. Otherwise, I think the art style is really great and this has the potential to be a really awesome and challenging game with more levels, eventually.
Did you include your Game Design Document as a Google Drive link?
Yes
Seriously... did you include your Game Design Document?
Yes
Is your game set to Public so we can see it?
Yes
Tell us about your game!
Controls
Uses WASD or Arrow Keys for movement, Space for Jumping, Flying, and Fish Sprints, Z/J for interacting with stuff and ESC to access the pause menu.
Mechanics
Use the interact button to use flowers to change the background and when interacting with nests you change the environment and turn into a bird. When the player is a bird you press space to keep flapping and when you are a fish you swim around with the movement keys and hit space to speed up. Exiting nets as the fish causes you to speed up even more.
Story
This is a game about a student alchemist exploring the local area to learn how to control the elements, by using a herb(flower).
It is a platformer game where you simply progress
Intended to be more of a puzzle platformer where you can only control 1 element at the same time.
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Comments
Really cool game! The aesthetic is sooooo good. Very beautiful. The first level was so difficult for me at first. Where you go to the ceiling to get over the spikes at the bottom. Took me the longest of all the levels haha. But again I am not very good at platformers, so I think it is my skill issue. Great job!