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Conjure in the dark's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #1 | 5.000 | 5.000 |
Cleverness | #282 | 4.000 | 4.000 |
Artistic Style | #401 | 4.000 | 4.000 |
Playability | #804 | 3.000 | 3.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- This game was well executed. However, the help hint on the right side was very hard to read. As a junior dev, I was showed this website: https://accessibleweb.com/color-contrast-checker/ For a better playability score, I would make it easier to see that you can craft one item or another, or have a sound to show you picked up an item, etc. I think I had to figure out a bit too much before I was able to get into the groove of the game. Please keep making games. I liked what you had here -- especially with the intro animation!
Did you include your Game Design Document as a Google Drive link?
Yes
Seriously... did you include your Game Design Document?
Yes
Is your game set to Public so we can see it?
Yes
Tell us about your game!
You are playing as an alchemist in a dark dungeon where the enemy will thrive in the dark while Player is safe in the light. That being said, most of the room is surrounded by darkness, so the player has to get by using various materials that can be collected as the player navigates each area in each level. The materials collected can be used to conjure tools to help the player go towards the exit. Player win if they can locate and actually go to the exit of each level, and lose if the monster catch them. All controls are using mouse!
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Comments
So Cool ♥♥♥♥♥