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Dream Weaver's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #653 | 3.000 | 3.000 |
Playability | #804 | 3.000 | 3.000 |
Artistic Style | #970 | 3.000 | 3.000 |
Cleverness | #1471 | 2.000 | 2.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- While I enjoyed your artistic style, how simplistic the controls were, and combat when fending off enemies and finding items, along with the sound effects used for the world the player had to traverse, I felt that the way the themes were implemented during my playthrough to not be as compelling after a while. Collecting items to craft potions while in a space that's dark and a tad eerie is just fine. Overall, I did enjoy a bit of what you put together here, though, I personally feel that this could be expanded upon; maybe to tell more of a story (like why these items are needed, or why this space is necessary to traverse). All the same, keep up the good work.
Did you include your Game Design Document as a Google Drive link?
Yes
Seriously... did you include your Game Design Document?
Yes
Is your game set to Public so we can see it?
Yes
Tell us about your game!
The player controls an adventurous Goblin alchemist who is exploring a dangerous underground landscape in search of powerful ingredients with which to brew alchemical potions. Your home base, as you explore, is your trusty Snail, who’s shell you share as both home and storefront. You are accompanied on your expeditions by your pet firefly, who lights the way and makes traversal in these dark lands possible. Survive the entire night or return home early to live another day. Explore the map, fend off violent cave spirits and gather resources in order to upgrade your attacks as well as unlock new areas!
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