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umbraetaurum's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #1330 | 2.000 | 2.000 |
Cleverness | #1471 | 2.000 | 2.000 |
Playability | #1486 | 2.000 | 2.000 |
Artistic Style | #1697 | 2.000 | 2.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- I don't know how to play the game. We're immediately thrown into the game and I can see a button that says "Replace Item", but I don't know how to pick up items. When creating a game, you should be thinking of how to inform the player of what they should be doing, at least for the first interaction with your world you're building. That all being said, I did like the art and the UI seemed to be working exactly as intended.
Did you include your Game Design Document as a Google Drive link?
yes
Seriously... did you include your Game Design Document?
yes
Is your game set to Public so we can see it?
yes
Tell us about your game!
Point and click adventure, has no puzzles in this state,
Extra Notes
We would like to know how to approach the planing in the team, because that was our main problem
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