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Ratemic's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Artistic Style | #970 | 3.000 | 3.000 |
Playability | #1486 | 2.000 | 2.000 |
Cleverness | #1896 | 1.000 | 1.000 |
Theme | #1934 | 1.000 | 1.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- I wish there was a tutorial in game to help the player getting a grip on the mechanics. the crafting I understood nothing and I could basically sprint to the end of the game dodging enemies. tho what you have looks great on paper and the art, so if you continue to polish this I am sure it will become a fun game :)
Did you include your Game Design Document as a Google Drive link?
Yes, in zip file there is odt file
Seriously... did you include your Game Design Document?
If I screw this then it is on me and my team will give me hell.
Is your game set to Public so we can see it?
You cant submit without "Public" project. Dem I would fail on that.
Tell us about your game!
Crafting = One craftable (or should I say brewable ) potion
Eq = Viewable eq
We planned for a game that is unforgiving and requires from player to manage found on map resources to brew potions that will allow for winning the game. ( Avoiding enemies and traps) What we have is not exactly that but still it was a learning experience and we are proud of it. ( Especially art's that were made by our Graphic Designer )
Extra Notes
Thanks for opportunity, we had fun working on this and we plan to polish this project a bit in future but we need a break for now.
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Comments
Well we didnt get to finish consumables but crafting was ready so we wanted to show it. In future we plan to add resources as a drops in level (this was also ready but we lacked on level design) and consumables (all potions that are shown in crafting menu) . These consumables should allow for avoiding enemies. Well but for now we need a break from coding/drawing since we are exhausted.
So cake was a lie. I made an update with health bar but that was it.
I love the rat!
I would love to see this game fleshed out! But props on getting a crafting system going :)