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Shad Escape Alchemizer 3000!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #1 | 5.000 | 5.000 |
Playability | #258 | 4.000 | 4.000 |
Cleverness | #755 | 3.000 | 3.000 |
Artistic Style | #1697 | 2.000 | 2.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- Love the name :) "Shad Escape Alchemizer 3000!" (with an exclamation mark, too!) It seemed like I could go through walls in the second form, and exit the level in the third form. But I only realised that is what happened after I finished playing. While I was in the game, I thought the sudden ability to go through the wall was a bug and completely unintended. As a suggestion, you could work on a tutorial for new players next and make it clearer what each item does. Ultimately, this is a good start and I hope you continue to make games :) The main thing you did well was the theme. Your interpretation of the theme as mentioned in the GDD is clear and I can see how that is reflected in the gameplay.
Did you include your Game Design Document as a Google Drive link?
https://docs.google.com/document/d/1mggqCwfCS-B85tnDudiEboptsPsM_AoWKfmx2zYh1fQ/edit?usp=sharing
Seriously... did you include your Game Design Document?
Yes (though I wasn't sure where to do so exactly so I just put it a the above answer (so yeah, maybe screwed this up)
Is your game set to Public so we can see it?
Yes
Tell us about your game!
Keyboard,
A slice of purple caught in a box of shadows which (obviously) needs to gather elements to become a new slice and burst through!
Extra Notes
Ferrets are cute, eh?
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