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Pistonfist [DEMO]'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Playability | #258 | 4.000 | 4.000 |
Cleverness | #282 | 4.000 | 4.000 |
Artistic Style | #970 | 3.000 | 3.000 |
Theme | #1934 | 1.000 | 1.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- Solid demo, I like the concept of yoinking the identities from slain enemies! The game feels very unfinished however, and the alchemy and shadows themes are really not apparent. But I think with more time and work this could be a really fun stealth platformer! Keep it going
Did you include your Game Design Document as a Google Drive link?
Yes
Seriously... did you include your Game Design Document?
Yes
Is your game set to Public so we can see it?
Yes
Tell us about your game!
WASD for movement
Shift to slide
E to knockout enemy and take their identity
Enemies of a color can't spot you when you have their identity!
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Comments
Really cool mechanics in this game. The stealth system works really well in this, it's nice that there is a bar to fill up in terms of getting caught rather than being instant. The steal identity system works really well. and I like how it almost turns into a little puzzle when it comes to making sure you have the right disguise on to move past the enemies.
I will say, although the the positioning of enemies gets better in later levels, it does feel a bit easy to just run up to an enemy and kill them, as the time for the game to reset is a bit long from when you get caught. This allowed to just storm through and spam kill the enemies.
Overall, very well polished systems and an awesome submission!