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A jam submission

BioCloakView game page

play as a parasite capable of controling peoples trying to escape the lab where it was created.
Submitted by Edmondada, Tipragot, Kyrov — 3 minutes, 40 seconds before the deadline
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BioCloak's itch.io page

Judge feedback

Judge feedback is anonymous.

  • This is a very cool game with a lot of potential! Notable places for improvement: - Enemy AI is good but can be inconsistent with timings etc, for a stealth puzzle game like this it can be very frustrating when a strategy that works flawlessly most of the time fails because a guard turns up later than usual - Enemies can see you while you are in vents, even through walls - The first vent is not immediately obvious, I thought it was a bench - Some additional variety in how different enemy types behave when possessed would be nice - Having the suspicion meter tied to the player rather than the enemy that spotted you is weird, and jarring when it causes a different enemy to immediately spot you - The possession works great and is well executed, but poorly explained and a little unintuitive to control. Instinct demanded I hold right click when taking control of an infected enemy and that made me pop right back out again, which also didnt kill the enemy. When I popped back in I had immediately had full control, then was spotted by another enemy as though I was still in the possession animation, so that was an interesting bug. - Your splash art says BioClock not BioCloak However, with some polish and additional content, this game has the potential to be fantastic. The vibe is already very strong, the click to path controls are novel and work well, and with consistent enemy pathing and the addition of level-clear times and leaderboards I could see this being a competitive stealth puzzle title with a strong appeal to gamers in that niche. Hope to see more in the future, great work!

Link to your Game Design Doc on Google Drive.
https://docs.google.com/document/d/1niavWEj0ofpSTccWWOrcK8RR4Xkz7OFqaJ1PxqMUf8U/edit?usp=sharing

Have you checked that your GDD is publicly accessible ?
Yes

Is your game set to public on itch.io so we can see it?
Yes

Summarise your game!
A stealth game where you control a parasite, infect hosts, and navigate through a high-security lab where you were created to reach freedom.

Please explain how your game fits the theme:
The game fits the theme because you are a biological weapon able to control and manipulate people.

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Comments

(+1)

This is really cool!