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MisFire's itch.io pageJudge feedback
Judge feedback is anonymous.
- Hello it's always a bit sad if we see something like this happen during a jam, but please don't be discouraged by it, the uploaded game plays quite well within the browser and the GDD is super detailed and suites as a great base for the development of the game. The theme interpretation is unique and super interesting. The two mechanics are implemented quite well and the controls feel good. For a further development I would go with buttons which are closer to each other though. The Art style, sound effects and music fits together well and gives the correct atmosphere, the influences of the game are clearly visible. You took on a big project and that's visible, but you can be proud of the prototype you created.
Link to your Game Design Doc on Google Drive.
https://docs.google.com/document/d/1d89GZKPYR7QDQrhZaGT-lKPIWIX0oVlo0T7Nx3kZZl8/edit?usp=sharing
Have you checked that your GDD is publicly accessible ?
yes
Is your game set to public on itch.io so we can see it?
yes
Summarise your game!
MisFire is a top-down action shooter where players control the bullets, not the wielder, manipulating trajectories mid-air while managing the chaos of combat.
Please explain how your game fits the theme:
The player is the weapon, influencing fights through bullet control and strategic interference, rather than directly controlling the wielder.
Is there anything you'd like the judges to pay particular attention to?
Please skip this---- development fell apart but we just wanted to publish what we have before moving on.
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