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A jam submission

Crab CannonView game page

Play as a robot crab that charges your laser by surviving the onslaught of notes and parrying power-ups.
Submitted by SnailMerchant — 7 hours, 2 minutes before the deadline
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Crab Cannon's itch.io page

Judge feedback

Judge feedback is anonymous.

  • The tutorial in the beginning was very helpful and well laid out. I also liked the assets used and having animated assets; " the parry" added something a little extra. also must take note of the design and border artwork and artwork in general, which was impressive! Gameplay was challenging, and I enjoyed the jumping-while-moving mechanic. I found sometimes the crab would get stuck with the green pillars boxing you in, as I feel they spawned a little too frequently. I also loved the Crab Transformer animation; it really caught my eye!

Link to your Game Design Doc on Google Drive.
https://docs.google.com/document/d/17cyHl2TvQhGo8WXdncn6fzTnCjleGbakTdxWxwmCzsI/edit?usp=sharing

Have you checked that your GDD is publicly accessible ?
Yes

Is your game set to public on itch.io so we can see it?
Yes

Summarise your game!
Crab cannon is a rhythm game about dodging projectiles with movement and a parry mechanic. The objective of the game is to win by either 1) surviving the onslaught of notes and finishing the song without your HP reaching zero, or 2) hit enough parries to charge up your power bar early and defeat the boss.

Please explain how your game fits the theme:
Dash while jumping to avoid some of the harder obstacles

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Comments

Loved it! The music drop at each game over obsessed me and me retry over and over (even though I'm baaad at this shit)