This is so well done! I love that the ammo is your health. I love that when you're at one life the shoot is also a teleport! It's very satisfying to be at one life and then shoot your way out.
Unfortunately I seem to have hit a bug that killed me whenever trying to get past a specific river. It's too bad because I wanted to keep playing
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Slime-ing's itch.io pageJudge feedback
Judge feedback is anonymous.
- I really liked the main mechanic of using yourself to damage your enemies or travel to other portions of the map. The music really fit the game too and was really well done. I enjoyed the art style for this game too. My overall gameplay experience for this was quite pleasant until the level with the giant rat. I got past that area and traversed to other vents but it reset to the start of the level every time. Overall great job. Suggestions: - Add some customization options like slime color would be cool. - Maybe add a Timer option for levels to allow for players to see how quickly they can beat the level.
Link to your Game Design Doc on Google Drive.
https://docs.google.com/document/d/1cGn6PhcsKSdZRMTDYu7zeKnKORVtY_WXmJ97K7EXUlE/
Have you checked that your GDD is publicly accessible ?
Yes
Is your game set to public on itch.io so we can see it?
Yes
Summarise your game!
It's a game where you lose mass and health as you shoot and get hit, and need to the cheese back from the rats!
Please explain how your game fits the theme:
It fits the theme because you are throwing parts of yourself at the enemies, hence losing mass/health, to damage them.
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