Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Bond of Blade and BloodView game page

Help your wielder as a Weapon
Submitted by TobidoT — 9 hours, 50 minutes before the deadline
Add to collection

Play game

Bond of Blade and Blood's itch.io page

Judge feedback

Judge feedback is anonymous.

  • Really fun, took a bit to get used to the weapon, I do wish it was a little bit bigger asset on the sword to just show it as more of the main character of the game. It was super fun to play, the upgrade you have planned will super make it fun to play. The GDD was well written but would have liked to see images of the sprite work and the more artist addition to see more of the ideas, or things that may not have made it in. Music was simple and the audio was a bit lacking, even using free sounds more and pitch adjustments can add a lot of personality to the game. This is a really good practice, the idea was unique and fun. The small defense mechanic fit really well and added a who element to the game. Goof job! Keep up the awesome work, impressive for a team of three!

Link to your Game Design Doc on Google Drive.
https://docs.google.com/document/d/1OWITNJlGu-kthrm4pKEkAd0kFsnUpeqxSRyXtkj2Wic/edit?tab=t.0#heading=h.jpo4s5xyl8f1

Have you checked that your GDD is publicly accessible ?
Yes

Is your game set to public on itch.io so we can see it?
Yes

Summarise your game!
You are a mythical weapon. Heroes and adventurers will wield you through through adventures and you assist them in the tasks ahead of them by using powerful skills or nudging your wielder in the right direction.

Please explain how your game fits the theme:
You play as the sword, you cannot directly control, where you are going and only have a certain degree of freedom, but can influence it by understanding your wielders behaviour.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

Very cool idea! Assisting the adventurer which decides their goals without help of player was unique twist.

 It would be better if weapon attack very more impactful and "juicier", for example fireball , explosion could be bigger.