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Cursed Blade's itch.io pageJudge feedback
Judge feedback is anonymous.
- GDD is organized and clearly describes the game and how it fits the theme. Inspiration is outlined along with images, which were very helpful as I wasn't familiar with the game referenced. The game itself is easy to play. In-game instructions are given at the start to explain the control scheme and the abilities that are at the player's disposal. I like the stealth approach instead of open combat. The range at which the player can initiate a back-stab is very short and it is incredibly easy to get too close on accident. On discovery, the game references 'breaking the masquerade'. While I am familiar with this phrase from my own background knowledge, an explanation of the setting may be necessary for a wider audience. I am curious to see what additional powers and abilities get added and how those will influence movement and strategy.
Link to your Game Design Doc on Google Drive.
https://docs.google.com/document/d/1tTqVJUU1XMrssHEY6ZPZLiVmatT4ijFXmFhOoWCABdY/edit?usp=sharing
Have you checked that your GDD is publicly accessible ?
Yes
Is your game set to public on itch.io so we can see it?
Yes
Summarise your game!
Stealth top down game where you possess humans and try to avoid being seen by cameras and guards using vampiric abilities (only 1 is implemented at the moment)
Please explain how your game fits the theme:
Just massive thank you I learned a lot.
Is there anything you'd like the judges to pay particular attention to?
no just go ahead and have fun
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