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Mr.Antivirus's itch.io pageJudge feedback
Judge feedback is anonymous.
- I enjoyed the idea behind the game. However my overall experience didn't go so well. I ended up getting stuck in the upgrade screen for an entire level and couldn't figure out how to get out of it. I think you should seperate the interact button from the firing button because I realized I had to essentially shoot my way out of the upgrade screen. I also did not know how to reload for a bit until I instinctively just hit R like a shooting game usually uses and didn't see in the control list that was a button I needed to know. I really enjoyed that the system's health effected the background's look and started to splinter when I took damage or when too many bugs were in. I really missed out on some sort of sound effects or music though for the game. Suggestions: - Change the interact button from the firing button - Music as you progress. Maybe start old retro 8-bit and move onto more current style music as the levels / waves progress. - Someway to reload your reserves for ammo during game play.
Link to your Game Design Doc on Google Drive.
https://docs.google.com/document/d/1I3nyyS1kXUNYIBFK05YIUmDaA6qyAQm5Ths18T6WaiU/edit?tab=t.0#heading=h.4jwca12ji8fd
Have you checked that your GDD is publicly accessible ?
yes
Is your game set to public on itch.io so we can see it?
yes
Summarise your game!
you play as mr antivirus and must fight off waves of viruses with
10 cool weopons and 3 unique Secondary weopons, See how far you can get! (note their are a lot of weird bugs)
Please explain how your game fits the theme:
you are an antivirus whitch is a type of weapon
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