This jam is now over. It ran from 2022-10-01 10:00:00 to 2022-10-31 22:59:59. View 10 entries

Welcome to the second official PitiIT Community Game Jam! 

#PitiITJam

Discord:  https://discord.gg/7fRBSsjGNW

Youtube: https://www.youtube.com/pitiitnet

PitiIT is a small YouTube channel with a rapidly growing community. 

We do our best to create a friendlynon-toxic environment where you can learn, share and just be whoever you are - the way you are. 

Because YOU ARE PERFECT! 

Creating games is fun but can be hard and frustrating, so we are here to help you: 

If you have questions, want to chat to nice people or just find a place where you can hang around, feel free to join our discord

And the theme is Out of Money!

  1. This jam is one month long, not because we want you to work the whole month but because we want to give you enough time to sleep, have fun, meet with friends and family and most importantly take care of your health. Do not neglect yourself!
  2. Your game has to fit given theme (of course you can get creative :))
  3. You can create the game alone or in a team.
  4. External assets are completely ok to use - including sound, music, graphics, code as long as you have the license to use them. 
  5. The game does not have to be finished. As long as you have something playable that is great!
  6. Try to be an active part of the community, share your progress, help others. We are all about making our game journeys a pleasant experience.
  7. NSFW games are not allowed.



And here's a full of additional special rules. Feel free to follow as many as possible or none at all! Also feel free to suggest new ones on our discord server :).

They are meant to make the Jam a little bit more fun and challenging but are not required. 

Animal Lover - Only animal characters

Me no read, no write - Don't use any words to communicate anything (text allowed only in menu, not even in tutorial)

Minimalistic - All game in one scene

Shader Expert - Use at least 5 shaders created using Shader Graph

Double Meaning - The game has to have a second, hidden meaning suggested by art/events/indirect lore

This should not work - Combine two game genres that seem impossible to combine

Infinite possibilities - add some type of randomization or procedural generation that makes each playthrough unique 

Be proud of your roots - add something that makes reference to your culture (can be a setting, creature, plot idea, etc.)

Keep it short keep it clean - less than 100 lines of code per class

Haiku - your game shouldn't have more than 100 lines of code in total

We can make a change - Add some type of mechanic where change can be achieved by the participation of many (i.e. recycling for climate change, kindness for a better society, etc.)

Everyone can play - Add a decent amount of accessibility options to your game

Thats my voice line - Make every sound effect using your voice

Work-life balance - Don't work on the game for longer than 1h a day

Like exam study - Treat the jam as regular 48h jam. Just sit, create your game in a day/two and have the rest of the month for you!

Indecisive - Combination of 2d and 3d in game like level design

Keen to learn - Use a game engine/framework you have never used before

Old Fashioned - Create a game without using any game engine or framework designed to create games.

Suicide Mission - Assemble team of people and each of you has to be responsible for a part of the game that you know the least about (e.g., if you never created music before, you will create music, if somebody never coded, they will code). 

Dedicated to the community - Include community members as game characters (ask them first if they don't mind) 

One hand friendly - Design your game to make it playable with only one hand

ASCII Warrior - Phi! Who needs graphics? Your game will consist only of ASCII characters. 

Halloween - Make sure your game contains spooky elements

Teacher - Turn your project into a learning resource - make it publicly available, include helpful comments, extra resources and so on

What is code? - Use visual scripting

When submitting your entry, you will be asked to provide the list of special rules that you went with! :)

We have decided to make the game jam unranked. That means there will be no voting.  There are two reasons for that:

  1. The goal of this jam is to motivate you to create a game but without inflicting any additional stress or discomfort
  2. This is a community game jam so generally active and well known/recognized community members could have a slight advantage. 

We encourage everyone to give as much feedback to other participants as possible. :)

Within one week after the game jam all participants can suggest a video subject. Then each participant will get 3 votes to vote for the subjects they like the most. I will create the 3 most voted videos :).


Submissions(9)

All submissions
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Browser playable (3)
·
Windows (3)

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Procedurally generated roguelike adventure in the sky. Explore various sky islands, seek artifacts and sell them.
Adventure
very short life money simulator clicker
Part of PitiITs game jam
A City building game where you have to supply your customers with energy
Strategy
Play in browser
You're a captain of a ship who's taking care of a very greedy crew! Collect fish and sell them immediately!
Play in browser
a top-down, physics-based pinball/pool-style game built in Unity 3d built for the PitiIT Community Jam #2.
Puzzle
Play in browser
Jack O Lantern jump