Jam is for pixel art asset packs (not games)
Theme/Restriction: GUI
Optional Challenges:
- Use endesga32 palette (it is mostly for those who participated in previous jam and wanted to experiment with this palette more but already forgot about it)
Rules:
- Following theme required
- Submissions must be made during the jam
- Submission must contain (not exclusively) files in common image formats ( PNG, GIF and etc.)
- Submission downloads must contain (not exclusively) archive in zip format or plain file(s)
- rar and other files are allowed but only if you provided another archive in zip format
- Submission must be a game asset(s) (not just a piece of pixel art)
- Reusing existing assets is prohibited
- Using AI tools is prohibited
- No NSFW content
- Asset pack must be free (price) at least before voting period ends
- Multiply submissions are allowed but try to put effort in each of them
- Devlogs that show process of your drawing are highly encouraged (example)
- Free-culture licensed submissions are highly encouraged. (Don't use/state something because someone wrote in description several lines with links about free cultural works for advertising it)
Rating:
- Theme/Restriction: How well do the entry stick to the restriction and how original the interpretation
- Consistency: How well do the entry parts compatible with each other
- Clarity/Readability: How easy to understand what author drew
- X Factor (overall enjoyment): How much do you enjoy the entry
Tips:
- Read itch's official quality guidelines. They are more suited for games but there exist some tips for assets
- Properly set metadata can increase count of people that see your assets
- See FAQ
Jam Logo:
The logo is licensed under CC-BY-SA-4.0 and can be found here