Gives a firm base for something that can be the part of a campaign played in a modern setting. I like the tone and the cynicism of it, reminds me of Disco Elysium.
The pillars for a sci-fi one-shot had been laid down here. I would have preferred a d12 to random things to find, but other than that, a great little pocket adventure!
A collection of ideas, pointers for an innocent-looking but spooky field.
It really captures the ambivalent nature of the mythical fields:
romantic but sad, tranquil and yet alarmingly spooky. It's a little hard
to read and use on the fly, feels a bit inconsistent, but it captures
the mood.
A neat little dungeon for DnD5E for 2-3 level 3 characters perhaps, for a one-shot, as far as I can tell. You'll need the monsters from the manual referenced here. Some typing hick-ups here and there though.