Hello and welcome to the first weekly Portfolio Builders Jam!
This jam is for anyone who is working on a portfolio, be it for game design, programming, voice acting, sound design, or any other field, to create playable demos that showcase specific skills. You are welcome to create a new piece or pieces for the jam, or add to or improve existing pieces.
The jam is weekly to help you develop skills such as managing scope, time estimation, and working to a schedule. This may also help you move into an Agile environment in the future and give you a talking point for interviews.
Take whatever approach you want, but I recommend defining what you want to work on at the beginning of the week. Set a goal or goals that can be defined as completed or not completed. So rather than 'make 10% of my game' (what IS 10% exactly?), you might say 'design 3 levels of the game', 'compose 5 minutes of background music', or even just 'outline the structure of a readme file'. This gives you a chance to reflect on how things went at the end of the week. If you didn't achieve your goal, that's not a failure but a chance to learn. Did you underestimate how long it would take to complete, or could you improve how efficiently you work or what hours you put in? Of course you are welcome to work however you like, and taking a more free or casual approach is also ok!
Start working and submit at any time, it need not be from Monday to Sunday.
AI-generated assets are not permitted in this jam. Racism, sexism, transphobia, homophobia, and ableism will not be tolerated. 18+ submissions must be clearly labelled as such.
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