I don't even get the game. I get the 1 bit thing, but I think you're "plot" is waaaay too computer sciencey for the average person to understand. I have no idea what was "out of control".
The combat is insanely frustrating. I had that you have to run up to enemies who are just simply faster than you and will disappear when backed into a corner. Maybe I was actually killing them? IDK.
In a "room" based dungeon game like this, it's sort of expected that when you enter a room, the enemies in that room are the only ones there, but I think enemies were spawning the whole time? I'm not sure if it's that, or if enemies I thought I killed where actually reappearing after disappearing?
On a fundamental level, you're not doing enough with the game to signal to the player what's ACTUALLY HAPPENING. Did I kill a bad guy? Did it teleport away? Did I get a damage boost, and what is it for? Did that laser just hit me, or not? I can't tell what's going on at all.
I know this is a harsh review, but I wanted to give my honest feedback. I'm not sure how to salvage this one, but it's a really confusing game as it stands.
Play game
Ctrl+Out's itch.io pageWhat did you update?
Made the intro skippable and tried various things to make the out-of-control thing a bit easier to see (including adding a message to the title screen suggesting there actually is something to find and adding a "security log" to the background) and a bit easier to complete (and hopefully less frustrating if you don't know what's going on).
What you would like feedback on (Optional)
Are people actually able to figure out what's out of control? Was I too subtle about it still?
Leave a comment
Log in with itch.io to leave a comment.