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Light Wave's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #2 | 4.500 | 4.500 |
Music & Sfx | #2 | 3.833 | 3.833 |
Overall | #2 | 3.750 | 3.750 |
Artwork | #3 | 3.333 | 3.333 |
Game Design | #3 | 3.333 | 3.333 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team Members:
PenguinWarlord
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Comments
Great job! I really enjoyed playing this game, but I'm a sucker for the classic snake game.
Took the theme literal, I love playing it.
The only deficit I have is that the movement is a bit weird, and when you change direction your character gets teleported around a bit.
But you get love from me cause you used Unity. <3
Thanks for the <3 :) I agree the controls around corners can be a bit awkward, but smoother movement became a casualty of time! I would like to improve on it post jam though
Highly addictive, I tried many times to reach violet, but never managed it. If anyone does, let me know if something happens! It might help being able differentiate between non-interactable electrons and real ones if you reduce the saturation on the smaller ones. Nice use of colour and sound too!
That does sound like a good way to signpost non-interactable electrons. Thanks for the feedback!
Really interesting take on the theme.
Very enjoyable to play.