Wow this is definitely the best looking game from the jam in my opinion. The characters were cute, the models were clean and there was actually lighting wow. Huge critique though is that it felt very unintuitive and I wasn't sure what exactly I was doing, so there is a lot missing game play (and audio!) wise.
Think there is a lot of work put in here. If you enable collisions across the wall prefabs it should help. I think the potions are not working but overall I really liked the little dudes cross-face animations on death and the lighting of the game :D GJ
Hmm I wish I had something nice to say about this...
Well it's really a shame that there is no sound effects... or collision detection. I'm not sure what to do after running out of "ammo" and I couldn't seem to use or pick up the (potions?) so I ended up dying pretty quickly. After death, the game either froze, or broke the mouse cursor so I couldn't click Play to start again.
Comments
Wow this is definitely the best looking game from the jam in my opinion. The characters were cute, the models were clean and there was actually lighting wow. Huge critique though is that it felt very unintuitive and I wasn't sure what exactly I was doing, so there is a lot missing game play (and audio!) wise.
Think there is a lot of work put in here. If you enable collisions across the wall prefabs it should help. I think the potions are not working but overall I really liked the little dudes cross-face animations on death and the lighting of the game :D GJ
Hmm I wish I had something nice to say about this...
Well it's really a shame that there is no sound effects... or collision detection. I'm not sure what to do after running out of "ammo" and I couldn't seem to use or pick up the (potions?) so I ended up dying pretty quickly. After death, the game either froze, or broke the mouse cursor so I couldn't click Play to start again.
At least the characters were kinda cute 😅