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CATCH US IF YOU CAN's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Comedy (optional) | #6 | 1.643 | 1.800 |
Use of theme | #9 | 3.834 | 4.200 |
Overall | #16 | 2.227 | 2.440 |
Aesthetic | #17 | 2.556 | 2.800 |
Gameplay | #18 | 1.826 | 2.000 |
Story (optional) | #21 | 1.278 | 1.400 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Interesting game. I included it in my Powerpoint Game Jam June, if you’d like to take a look. :)
Indeed! It's something I often try to do. Take a function of PowerPoint, e.g. mouse over hyperlinks, and make a game with it. The other Alien game here uses 'Repeat: Until next click'
At first, I thought the aliens appeared every few seconds in a pattern and that the clue is somehow connected to that pattern but I realized that they appear/disappear upon mouse over. I had to check the previous comments to figure out how to solve it but once I discovered the trick, it was fairly easy to win by trial-and-error.
Took me a while to figure out what was going on. Had to pull the game apart to see that only tiny sections of each ship are clickable, but there's no obvious way to determine where to click each one except through trial and error a thousand times. Sound effects were cool though.
Did you see the clue?
Yes, but I didn't find it very helpful.
CATCH US IF YOU CAN is a very tedious game and gives you a sense of thinking outside the box. Nice work!
Theme - 4/5
Aesthetic - 2/5
Comedy - 3/5
Gameplay - 2/5
Story - 1/5