There have been two previous games I was unable to review due to only having sourcecode available. I dare not attempt that so I do appreciate you posting a video up as a demo. I definitely love the idea that you had in creating a communication officer to alert me the captain of any trade offers. The person whom offered the vocals did a good job in sounding like a borg. It would be neat to see what more you could do with this.
Definitely liked the concept for procedural. I liked that you gave the option to either pick random or cool ants. Another nice additive was the option to reset which I found necessary because at some point the entire layout filled with red squares. Even so the idea of procedural intelligent ants would be neat to use in a game.
As the developer mentioned there are only screenshots. Would have been nice to offer a beta to test out and give feedback.
The Explore game was easy to install and the music was a nice touch. Whenever I clicked the file or exit option there was a minor bug regarding repetitive sound. While playing I noticed the collision on some of the cubes seemed to overlap with my player cube. I used the cross hair using the space bar and created random doors. Doors? I know the developer mentioned it was "far from finished." It was fun to move around at quick speed though.