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This are VERY NICE trees! I included it in my ProcJam compilation video series, if you’d like to take a look. :)
Hmmm ... it seems like it could be better optimized though. I was running it today, then I saw that it was using 5GB of memory!
Ha yeah totally. Unity likes to stockpile memory when creating new materials. Thanks for the heads up, I should definitely clear up those materials!
These are fantastic! I am inspired. I have done a somewhat similar thing in my game Star Explorers, but seeing yours makes me realize I could do it a lot better than I have.
This is really cool. Good work.
Comments
This are VERY NICE trees! I included it in my ProcJam compilation video series, if you’d like to take a look. :)
Hmmm ... it seems like it could be better optimized though. I was running it today, then I saw that it was using 5GB of memory!
Ha yeah totally. Unity likes to stockpile memory when creating new materials. Thanks for the heads up, I should definitely clear up those materials!
These are fantastic! I am inspired. I have done a somewhat similar thing in my game Star Explorers, but seeing yours makes me realize I could do it a lot better than I have.
This is really cool. Good work.