This jam is now over. It ran from 2021-10-28 22:00:00 to 2021-11-21 22:59:59. View results
We hereby announce PunyJam #2. Anyone can enter. We’re all in it for the fun, and the focus is on learning, sharing and creating. There will also be a competition element to it, but you can choose whether you want your game to be judged and voted on or not (See "Participating outside competition" below.)
A jam where you write a text adventure using the PunyInform library. If you haven't heard of PunyInform before, the fastest way to get started is probably by reading the articles and tutorials which are linked on the PunyInform page.
Games are in Z-code format, playable with any Z-code interpreter, like Gargoyle, Zoom or Ozmoo.
29 October: The theme is announced
21 November: Last day to submit games
22 November - 5 December: Voting
6 December: Winners are announced
All times are CET (GMT + 1). (To be precise, the theme announcement happens when we have DST, meaning it's GMT + 2 for that date).
Anyone can be a judge. Authors are not allowed to vote on their own games. Voting is done using itch.io's voting system . A judge can vote on any number of games.
At the end of 5 December, CET, voting ends.
We also welcome participants who want to join the jam, develop a game, but not have it judged. Unfortunately, itch.io doen't really provide support for this, so do not use itch.io's mechanism for submitting the game to the jam, but contact the organizers and we will list the entry on the jam page, with a link to the game's page.
The game must contain a player character (PC) who has some kind of phobia, and this proves a challenge on one or more occasions in the game. It could be a common or not so common phobia, or just a trace of some traumatic event in the PC’s life (there doesn’t have to be a name for this condition). The PC could even have more than one type of phobia.
Note that the PC’s phobia(s) must affect gameplay. There must be at least one situation/obstacle in the game that the player will have to overcome in order to complete the game, where the most obvious course of action isn’t possible due to the phobia(s).
As an example, the PC might have arachnophobia, and when they need a tool in the back of a cupboard where there are also spiders, they can't just reach in and grab the tool - they'll need to think of a way to retrieve the tool while keeping a safe distance from the spiders.
Apart from this, the theme imposes no rules regarding the game contents.
We strongly encourage entrants to:
Again, we can't stress this enough: You need to have your game thoroughly tested by others who have previous experience of text adventures. Listen to their feedback and use it to make the game better. If the testers can't figure out how to solve a puzzle, maybe you need to make it easier. If the testers think it makes sense to use a certain verb in a situation, consider adding it, either as a new way to solve a puzzle, or to get a clue how to solve the puzzle, or just get a tailor-made response to show that you've thought of it and recognize it's a sensible thing to try.
We strongly encourage judges to:
Intfiction.org has a lively forum with lots of skilled and helpful people. We (the organizers of the jam and creators of PunyInform) also hang out there and will try to help answer any questions you may have, technical or otherwise. For any questions related to PunyInform (how does *this* work, how do I achieve *this* effect, is this a bug etc) post in the "Inform 6" category and add the tag "punyinform": https://intfiction.org/c/authoring/inform-6/66
There is also a PunyInform Discord server you can join at https://discord.com/invite/y9anzKJTBa . You can expect several jam participants to hang out there.
If you'd like to find someone to cooperate with on writing a game, or you're looking for beta-testers, the Discord server or the intfiction.org forum are probably the best places to post about this.
The PunyInform page has links to articles and tutorials. as well as the manual for PunyInform.
The prize pool currently contains:
We welcome further prize donations. Please email punyjam.prize.donations@microheaven.com if you want to donate.
The organizers of this jam are Fredrik Ramsberg and Johan Berntsson. You can reach us at punyjam.organizers@microheaven.com
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