Very strong design, focused on delivering a specific type of experience. Really fond of the "shared singleplayer" model; I don't think I've ever seen that before. Left me wanting more, much more. Delighted.
What a gret game!
In addition to the Push core mechanic's power, Cezar was able to create something that greatly stimulates creativity and puts the narrative in the players' hands.
The setting is amazing to provide RPG gameplays with a personal horror theme. The character traits and the 36 prompts of the Matrix give a lot of versatility and fun to it.