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Reflection Maze Alpha's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #2 | 4.500 | 4.500 |
Technical | #4 | 3.000 | 3.000 |
Innovation | #5 | 4.000 | 4.000 |
Theme | #7 | 3.500 | 3.500 |
Overall | #14 | 3.083 | 3.083 |
Graphics | #26 | 2.000 | 2.000 |
Audio | #30 | 1.500 | 1.500 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Which parts of the game did YOU create BEFORE the jam STARTED?
some sprites
Which parts of the game did you NOT create?
sound effects, and I used unity
How was your jamming experience? Did you enjoy the theme? Were you able to produce more or less than you expected?
took a while to get a solid idea going, then I had to hurry
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Comments
Really cool concept and well executed, I love that you focused on the mechanics with prototype art, because the main mechanics feel really well polished. The level design is great as well, you introduce new mechanics each level which keeps it really interesting throughout the whole game.
An undo button would be nice to have as I sometimes got stuck when i pushed something into a wall, I had to restart multiple times when I almost reached the end. Which made it kind of a chore to replay the levels all over again at times.
Great idea, solid execution. This makes me not really care too much about the art-style as it fits and it's fun to play!
I'm glad you had fun! If I expand on this I will probably add an undo button or make shorter levels. Thanks for playing!