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Deterministic Uncertainty's itch.io pageDescription of the game
It is a 2D platformer for a single player. In this game the player controls an atom which uses quantum mechanics to cross the laboratory and reach their friends to form a molecule.
Credits (names/nicks + roles)
Diego Obregon - Programming
Jair Rojas - Programming
Gabriela Naters - Art
Mario Llaque - Game Design
Antonio Tam - Game Design
How is your game related to quantum physics?
We show the quantum mechanics of an atom which can move through the level when it isn't seen (measured), becoming static when a scientist watch them. We implemented special thin walls that have a probability of being passed through, as in quantum tunnelling, and also a representation of the double slit experiment, where the atom has the probability of being on two sides and is only determined where they are after being measured.
How is your game related to the theme (e)motion?
Our protagonist, the atom, is shy and doesn't like it when the scientist sees them. We gave the atom this emotion to show the uncertainty principle.
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