This jam is now over. It ran from 2019-11-01 00:00:00 to 2019-11-30 00:59:59. View results
Best package:
Racket code generator for Vulkan by Sage Gerard
https://zyrolasting.itch.io/racket-vulkan
This is a Racket package that generates Racket bindings for Vulkan. Use this for next-gen game engines, simulations, and research applications. The source code is available on GitHub along with detailed documentation.
Best Retrogame
Two winners because Terminal Phase combined retro shoot-em-up with terminal graphics, but C64 robotfindskitten utilises the Racket asi64 asembler to create a C64 game - that is also a roguelike/zen-simulator. Both are amazing!
Terminal Phase by Christopher Lemmer Webber
https://cwebber.itch.io/terminal-phase
Terminal Phase is a space shooter that runs in your terminal!
C64 robotfindskitten by Ross McKinlay
https://pezi-pink.itch.io/c64-robotfindskitten
An implementation of the classic robotfindskitten “Zen Simulator” and is written in my Racket-based 6502 assembler, asi64 https://docs.racket-lang.org/asi64/index.html
Best Boardgame
Racket-Onitama by Dustin Wagner
https://dcsw.itch.io/onitama
A great Racket implementation of the popular Onitama boardgame.
Best Puzzle Game
Groovee by tjm25225
https://tjm25225.itch.io/groovee
Stay in the groove!
Honorable Mention
RacketTown by Hendrik Boom
https://github.com/hendrikboom3/rackettown
Urban landscape generation library!
Welcome to the 1st Racket Gamejam.
The task is to make a game in a Racket language.
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