Think about level design and how you are integrating the game's mechanics with the design of your levels. Level 1 and 2 are great but the others are hit and miss. Do you want to go for pixel perfect jumps? Or encourage feedback during gameplay (e.g. Celeste)
Comments
Good game, instructions panel not needed
Victory screen could be better
Think about level design and how you are integrating the game's mechanics with the design of your levels. Level 1 and 2 are great but the others are hit and miss. Do you want to go for pixel perfect jumps? Or encourage feedback during gameplay (e.g. Celeste)