This jam is now over. It ran from 2023-12-04 20:00:00 to 2024-01-08 22:00:00. View results
This is a low pressure game jam with a focus on quality and polish, using the raylib library!
The goal of this gamejam is to have participants all make the same kind of game, using raylib and not be rushed by short time constraints. The focus is on quality and polish, not scope and features. We want you to make the best game you can based on the theme.
Everyone who participates in the jam will be building the classic arcade game.
Every entry must be based on the core concepts of the asteroids game, and have the following basic requirements.
Be innovative, expand and extend the base game concept, try it with different themes or settings (does not need to be in space). Add powerups and challenges, or anything you can think of.
Games to get inspiration from
It would not be a gamejam without some constraints.
REMEMBER: A GitHub raylib game template for has been created, everyone is free to use it! It’s a great starting point
Games will be rated with a 5-star system in three different categories:
Games will be rated by a panel of judges.
The jury for the gamejam will be disclosed the same day the gamejam ends. All of them are experienced videogames/software developers.
The rating period will be 1 WEEK after the gamejam ends, in that time people and jury can play and rate all the submitted games.
The experience itself is way more valuable than any other prize! Actually, finishing a game under the constraints of this gamejam is a BIG achievement on itself... but prizes are nice too.
60$(USD) Steam card 100$(USD) Blizzard Card
The prizes will be given to entries, one for each category.
The winner of each category gets the same prize. An entry can only win in one category, so there will be 3 winners. Additional prizes may be awarded for honorable mention based on the submissions
Since the game Jam will be 4 weeks long, it is a good idea to structure your time accordingly.
Week 1
Planning and Design. You make a basic design document or write up with the features in scope. At the end if this week you know what you want to make and have started making it.
Week 2
You code, you have made a web build with something, just to make sure you can do a web build. If not, you ask for help and solve that issue immediately. Trying a web build should not be the last thing you do.
Week 3
Finish main coding, you should be feature complete at the end of this week.
Week 4,
Polish and bugfix. You spend this week not adding new features, but tweaking and cleaning up existing features until they are perfect.
Essential resources (mandatory to check):
Additional resources (recommended to check):
Can I use stuff that I already made?
You can use previous material created by you but the spirit of the jam is to make something new. Also note that game MUST follow the theme proposed for the jam that is disclosed in the moment the jam starts.
Do I have to do everything myself from scratch?
Not really, you can use free/public art/audio assets, some Resources are provided for that. Make sure the assets you use are free for use or in the public domain. Also note that you can team up with other jammers up to 4 people if desired.
Is there any template to start working on the gamejam game?
YES! There is a GitHub raylib game template available to use as a GitHub template and start working on the gamejam game, everyone is free to use it! The template includes automatic game building for Windows, Linux, WebAssembly on every commit!
Can I update the game during the voting period?
No, once the gamejam is finished is not possible to update it. If there was any special situation, please contact me on Discord. I will review each case individually. Please, be careful when submitting your game.
Is there a Discord I can join to meetup other jammers?
Yes, you can join raylib Discord, there is a specific #gamejam channel to talk about the gamejam.
Game creators retain all rights of the game jam submitted game.
Good Luck and Have fun! :D
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