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A jam submission

BananalandView game page

Due to the increasing exploitation of the planet, the destruction of humanity is inevitable. Everything changed.
Submitted by poggersboyz — 3 hours, 56 minutes before the deadline

Play game

Bananaland's itch.io page

Results

CriteriaRankScore*Raw Score
Audiovisuals#14.5294.529
Overall Experience#24.3534.353
Creative Use of Theme#34.1764.176
Originality#103.8243.824

Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team Name
One Hundred Times Pointless

Team Members
Andrii Voloshchuk, Grzegorz Dominiak, Mikołaj Bednarek, Renats Bikmajevs, Sofia Ferreira, Wiktor Wnękowicz

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Comments

Submitted(+1)

Great game! Overall really good polished and I love audio-visual part of the game. Banana-facts on level completing were a nice touch :)
At first I thought that I will have dash and double-jump from the beginning as I saw in trailer and on game page, though that was a bug. But then I completed first level and realized that I'm gonna get it for completing levels.
A little challenging. On last level in the beginning boxes with spikes killed me, so later on I though I would be able to progress, because there was nowhere to jump besides this boxes. But I tried and they didn't kill me. A little confusing, but still I enjoyed it :)

(+1)

awesome I love it, the complexity of levels is mindblowing 

Developer

❤️ Thank you! ❤️

Submitted(+1)

Great gameplay with many mechanics, challenging in places. Great variety in assets. Considering the time limit I'm very impressed!

Developer

❤️ Thank you! ❤️

Submitted(+1)

One of the smoothest games I've played so far, very well balanced mechanics and challenge!

Developer

❤️ Thank you! ❤️

Developer

Bananaland update 1.1 (for full transparency)

Patch notes
UI:

- Fix for music duplicating in the main menu when credits are opened

- Fix for credits fast scrolling randomly

- Fix for credits missing font

- Fix for story grammar errors

Gameplay:

- Fix for time record save system not working

- Fix for missing timer UI 

- Fix for spikes not killing the player

- Fix for level 3 misplaced models

- Fix for level 4 checkpoint soft lock 

- Fix for level 4 broken spikes trap

- Fix for level 4 checkpoint platform missing

- Fix for level 4 misplaced models

Other:

- Fix for performance, not auto-adjusting. Now as a switch