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Hemogothic's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Implementation of the Jam theme | #5 | 3.857 | 3.857 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
It’s a shame about the lack of audio, but completely understandable given the time constraints. The wow factor behind the concept cannot be understated– this is a VERY cool game mechanic. It could use a little more feedback and explanation, but this is one of the coolest sword mechanics I’ve seen in a recent game and I’d love to see it as part of a larger combat system. I think there’s room to grow a game from this, it’s just a matter of polishing things up and improving the user experience. The horde mode gameplay is more than serviceable, but I hope you get a chance to add some audio and impact effects postjam as without those effects it feels like it lacks something.
Congrats on the entry!
Really great looking sprites and animations.