Never thought about collateral damage being a mechanic in a FPS. It really cool to see where every shot went after a fight. Only thing I would change is that the welder hitbox is a bit small.
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Muzzle Flash Flood's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #1 | 4.643 | 4.643 |
Theme Interpretation | #6 | 4.143 | 4.143 |
Audio | #7 | 3.500 | 3.500 |
Overall | #9 | 3.357 | 3.357 |
Visuals | #12 | 3.214 | 3.214 |
Gameplay | #15 | 2.571 | 2.571 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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