This jam is now over. It ran from 2023-04-15 04:00:00 to 2023-05-08 04:00:00. View results

Welcome to the 6th Retro Platform Jam! 

The objective of this jam is to make a game for any obsolete console or computer, either for real hardware or emulation! 


New for Retro Platform Jam #6, A PRIZE POOL!

Current Prize Pool: $372 USD!

First Prize Reward: 60% of the prize pool ($223) 
Second Prize Reward: 30% of the prize pool  ($111)
Third Prize Reward: 10% of the prize pool ($37)

If you wish to donate anonymously and contribute to the prize pool, please PayPal as a friend to RetroDevDiscord-at-gmail. Donating is NOT a prerequisite to participate in the jam, and is COMPLETELY optional. 

Special thanks to Renaissance Dad and Arkanix Labs for their generous donations.


The official community of the Retro Platform Jam is the RetroDev Discord Server. Join us today at:

https://discord.gg/YQbTYuKgWK

Outside of Discord, follow RetroDev@Mastadon.

Theme

UNDERGROUND !


The deeper the better! Make a game about mining, ancient underground civilizations, or maybe the undead! Your imagination is the limit!

Platforms

Games for the Atari 2600, NES, SNES, Game Boy, Sega Genesis/Mega Drive, 68k Macintosh, Apple II, Commodore 64, Amiga, Spectrum, DOS, MSX, PC-88, PC-98, Sega Saturn, Nintendo 64, PlayStation 1, Dreamcast, and more will be accepted! Platforms satisfying these criteria are allowed:

  • Any game console, handheld device, embedded platform, micro- or personal computer released on or before March 31, 2003.
  • For pre-Windows 95 PC targets, ensure the game runs on a 486, Am5x86, or PCem virtual machine configured with a 486.
  • For a more retro Macintosh experience, target Mac OS 9 or earlier.
  • All PC-9800 series computers are valid targets.
  • Macromedia Flash, by request (as long as it runs on a computer made pre-2003).

PLEASE NOTE:  As of RPJ#6, due to the addition of a prize pool, PICO-8, WASM4, and other fantasy consoles are no longer allowed. Sorry!

This may disappoint some of you, but the primary objective of this jam is to develop a retro game that runs on real, older hardware. Unfortunately, even with artificial restrictions, fantasy consoles give unfair advantages over developing on real hardware.


Rules

  • You may use any assets you have the rights to use. This includes libraries, frameworks, engines, external tools, and previously-made graphics or audio.
  • Games must be either new or ported to a new platform. The game cannot have been released to players or submitted to a Jam previously unless a port to a new platform is submitted to the Jam. The submission must be exclusive for Retro Platform Jam until after the prize pol has been distributed. 
  • Your submission should specify which emulators or hardware revisions your game has been tested on. Users on the RetroDev Discord server may be available to help test your game on hardware, at their discretion.
  • Team submissions are accepted with no team size restrictions.
  • No excessively NSFW content (we don't want to censor), but no sexism, racism, discrimination or any kind of exclusion is allowed.

If possible, we heavily suggest you record and upload a video of your game running on an emulator or hardware. This is especially important if your game runs on a lesser-known or difficult-to-emulate platform.

Voting

Games will be rated by participants and contributors in the following areas:

  1. Fun - how fun is the game to play? How good does gameplay feel?
  2. Game Design - how well is the game constructed? Do the game systems work together to make a cohesive whole? Are there innovative game mechanics or concepts?
  3. Platform Usage - this is basically our graphics and audio category, but submissions might be for platforms with radically different capabilities. Do the graphics and audio represent the standards and style of the chosen platform? Are the graphics and audio aesthetically pleasing and/or creative?
  4. Theme - how well does the game use the Jam’s theme? How creative is the game’s interpretation of the theme?

(Note that when voting, a few words as a brief review or notes on your experience is now required.)


Resources for Building Retro Games

Not sure where to start? The RetroDev Discord server is full of people willing to answer any questions we can and to facilitate learning. Additionally, we maintain a list of tools and documentation for developing on retro hardware here:

https://github.com/RetroDevDaemon/retro-platform-jam-tools

Feel free to submit Pull Requests with any tools or sites we've missed!


Submissions(20)

All submissions
·
Browser playable (3)
·
Windows (2)
macOS (1)
Linux (2)
Android (1)

No submissions match your filter

Platformer for C64, Amiga, Atari ST, DOS, Sega Megadrive / Genesis
Platformer
Play in browser
Roguelike Dungeon Crawler for the Sega Mega Drive
Role Playing
A fun and exciting puzzle action-adventure game.
Adventure
A rather short tech demo of a maybe game. Explore an underground Aztec Tomb with traps abound.
Puzzle
Play in browser
A unique digging game for your Atari 2600
Action
GBA-Game created for the Retro Platform Jam #6
Action
WINNER OF RETRO PLATFORM JAM #6
Action
Tiny boss rush experiment
Action
Play in browser
The Fight Against Coffee Invasion
Shooter
Platform Shooter for the Sega Genesis
Action
An underground mining challenge on 3DO
6DoF shooter for the SGI O2
Shooter
A NEW MEGA DRIVE PONG
Platformer
Reach to the core
Puzzle
The best action game on Apple I.
Action
A small prototype of a simple action game for the Super Nintendo.
Puzzle