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A jam submission

Collision CourseView game page

Crash into enemies and score crazy combos!
Submitted by Jeremy K (@jeremykdev) — 35 minutes, 25 seconds before the deadline
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Collision Course's itch.io page

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Comments

(1 edit) (+1)

So fun! Lots of juice, great punchy sound and subtle effects. The tension in the menu music is a nice touch. Makes its simple graphics very pretty with stylish presentation and lots of details.


Edit: when I got my first x2 and x3 combos I felt my life changing 

(+2)

Wooo new Jeremy game! I love all of the attention to detail and game feel here. Every hit feels super satisfying and as a UI designer, I really appreciate how much love was put into that aspect. The ship feels nice to control too and has a satisfying (and scary) momentum to it. I'm interested in whether you wanted the game to have a vicious cycle with the fuel amount decreasing as you get hit.

Other than that, I do have two little critiques. First, it's a little hard to tell when the ship is in a state where you can defeat enemies. Some visual indication there would be nice. And second, I can tell that part of the appeal of the game is scoring combos, but the enemy spawn curve is really slow for a while, so you're forced to either deliberately wait for enemies to accumulate for more combo potential, or just defeat them one by one until the spawns pick up.

It's a great entry though. Great job!