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A jam submission

The VoidView game page

Avoid The Enemy
Submitted by TCD_95 — 6 days, 15 hours before the deadline
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The Void's itch.io page

Results

CriteriaRankScore*Raw Score
Innovation#82.4493.000
Gameplay#101.6332.000
Game Feel / Polish#101.0211.250
Stability#102.8583.500
Audio#110.8161.000
Art#111.0211.250

Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

What generator did you use? If it's not the one on the jam page, provide the link.
One on the Jam Page

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Comments

Submitted(+1)

Great job for your first game! 

I feel like music and rewards for being alive a lot of time (like scores or power-ups) would add a lot of value to this game. If you agree with me, you can try to improve on that next time.

Developer(+1)

Thanks - I will try to implement those features and update the game when I can.

Host(+1)

Great job on your first game! I didn't really know what the goal was, I would include some kind of tutorial. Should I just avoid the bullets? Should I try to approach the enemy? Remember that other people aren't you, and they don't know all the secrets of the game like you do.

Also, rather don't make installers for your games. It was statistically proven that games with an installer got worse ratings than games with just the executable for the game.

Developer

Thanks - The goal was just to survive, I was going to try and implement waves however I did not have enough time. I will try to add a bit of a tutorial at the start so the aim of the game is clearer. In regards to the installer I will try to figure out how to use an executable for the game.