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Alive Funeral's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #4 | 3.000 | 3.000 |
Game Feel / Polish | #6 | 2.667 | 2.667 |
Stability | #6 | 4.167 | 4.167 |
Innovation | #7 | 3.667 | 3.667 |
Art | #8 | 2.667 | 2.667 |
Audio | #10 | 1.000 | 1.000 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What generator did you use? If it's not the one on the jam page, provide the link.
https://89o.itch.io/rng
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Comments
Thank you for the suggestions!
I'm currently recreating the project from scratch, the art is redone and now it has a real top down feel, wasn't thinking about changing the screens, but now you mention it, it's really annoying...
I'll see what I can do, so hope you come check the game later! :)
Very innovative game!
You have to be careful with that huge wall of text, most people don't read it. And interactive tutorial is always a better idea (or a short blocks text). I would love if there were more levels!
Thanks for the feedback! In fact I noticed the tutorial problem but I was just on the deadline of the jam so I left it to other stage to development... I also have more ideas such has being able to buy equipment between rounds and stuff so if you liked it hope you come to check out the next update! :)
First of all, neat concept! What bothered me most is the tutorial, and how you couldn't move diagonally. I think that an interactive tutorial, where you actually do the things that are written, is much more fun and teaches you a lot better.
Thx! :)
I'll be making updates next month and a "0" level as tutorial is already in the list, was just a problem of time for the jam...
Hope you check it out then! :)
Congrats on 4th place! If you join my Discord server, I can give you the "jam winners" role. https://discord.gg/QTJ3dsy
Thx! Alreadyy joined, nick is MocaDeCebola.