Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Rootjam 2024 Dark InquisitionView project page

Fan faction for rootjam 2024 focused on sacrificing enemy warriors to produce fear.
Submitted by Hawkecrail — 2 hours, 42 minutes before the deadline
Add to collection

Play game

Rootjam 2024 Dark Inquisition's itch.io page

Results

CriteriaRankScore*Raw Score
Clarity of Rules/Mechanics#152.9693.067
Use of this year's theme#183.0983.200
Creativity/Uniqueness#273.0983.200

Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Includes Law of Root?

No

Includes PnP?

Yes

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

It seems well put together and the capture tokens turning into fear actions starting an action snowball is interesting, but it seems to have one major problem that plagues all birdsong scoring factions (in this case turning in capture tokens in birdsong to get points NEXT TURN), that you can be easily disrupted, but if you aren't, everyone has a big problem on their hands. My main gripe: it takes 3 turns to get any fear tokens used. Turn 1 - get capture tokens, move them to pyre. Turn 2 - burn them at the pyre. Turn 3 - spend FINALLY. 2 turns I can understand, but 3 turns before you can use your main mechanic seems a little much. Now, once you spend those fear tokens you get A LOT of vp, making this a very snowball faction, and if stopped before you get snowballing, it will be very hard for you with some well timed policing to remove capture tokens. 

It's unclear how you put warriors on capture tokens. Is it one capture token per battle? Per warrior? Your choice? If you already have a capture token, can you add more warriors to it? Why would anyone choose anything but single warriors for capture tokens to get as many fear actions as physically possible?

Overall, a good mechanic with no major problems other than the length of time it takes to use fear tokens. Probably not extremely overpowered, just medium to strong