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The Inner Circle's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fan Favorite | #90 | 2.041 | 2.500 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
The text and dialogs are like "LoL, WtF".
But various types of gameplay are interesting.
Buggy. Lots of text. Not sure if this game was supposed to be this bad. Issues include (not exhaustive list):
Check spelling/grammar?
Girl runs into the sign and disappears. Can't enter the tent. Our prize is three tents?
Piano right next to water with not even railings? Why does everyone have this weird urge to put pianos next to water? Does rust not exist in this world? Is there no worries about the piano getting pushed into the water?
Transfer events happen even if you are not looking at the transfer event.
Fights not sanitized, so if you leave the area and return after the boss fight, you end up fighting him again.
Catgirl just fights you without appearing ahead of time?
Your second character just kind of teleports places.
The line can be pretty broken if you stand in front of the leavers.
The rain appears after you light a fire (why?) and disappears if you re-enter.
She mentions having a knife. No knife.
You can walk all over the girl in the stage.
The enemies all just jump into the abyss instead of taking the path back?
No cure for poison except death or returning to rest.
Looks like you grabbed some random stock businessman photo for the boss fight, but it just looks weird and out of place.
You can't actually go to the caves.
Locked in the ice caves because you can't pull the lever.
Enemies can't move in certain areas, so you are forced to reset if they don't trigger certain events.
You can walk through some doors after using them.
The tile for the ramp isn't set so it changes directions and looks odd.
It looks like we can just fly past the barricade, but there is nothing past.
You land, move to a location, then appear on the ship again?
Mimi Does have a knife, in silverware, might have needed to mention that, and the stock businessman photo was a (bad) joke, there is a bit of lead-up to this in a secret convo with a
cult memberaudience memberotherwise, thank you! this was my first project so I'll be sure to fix these issues (when I get the full maker) in any upcoming 1.1 version
However, if you could give me an exhaustive list that would be greatly appreciated!
I hate walls of texts at the beggining of games. If you put some cutscenes in the background representing what's described, it would make it 100x more interesting. There are a lot of questionable things design-wise. But gosh darn it! The dialogues in this game were hilarious to me. So I'm at a point where I'm not sure if I should take any of this seriously. But whether some elements in this game are intentionally bad or not, the things these characters say make up for it. I'm a big fan of your works from now on. I had a great time.