Hello again, creators, and welcome to another concept jam for RPG Mania!
RPGs like Final Fantasy, Earthbound and Chrono Trigger have stood the test of time. With sprawling worlds, unique characters and epic tales of world-ending cataclysm, this genre has always opened up so many possibilities for fantastic story-telling and intuitive gameplay. Many games have also borrowed from this genre, resulting in a vast catalogue of games that incorporate RPG elements and make them a core part of the game.
The RPGM12 Concept Jam is intended for jammers to brainstorm ideas, create concepts and build the framework for the game they will be working on during the main jam (RPG Mania XII). As RPG Mania is fluid between iterations, jammers can also choose to work on a jam game they've previously been working on for RPG Mania, in order to incorporate new mechanics, further develop their ideas and work toward a more polished result.
Rules:
- There is no voting period for the concept jam, as it is merely a precursor to the main jam. With that said, jammers are encouraged to post their progress in Discord to get feedback from the community.
- Any jam submissions intended for RPG Mania XII must be done specifically for RPG Mania, but are fluent between iterations (in other words, if you submitted an entry for RPG Mania XI, you can continue to work on and submit it for RPG Mania XII, etc.) If your entry is submitted to a different jam, it will be disqualified. However, you can use any assets you have available to you as long as you have the rights and/or licensing to use them. In the case of fangames, you can use whatever assets fit your project, though you do so at your own discretion.
- Jam games can be created in any game engine you have at your disposal (Unity, Unreal, Godot, RPG Maker etc.) or without the use of an engine, and the style can be whatever you choose, be it 2D, pixel art, 3D - the world is yours to design!
This time around, I'd like to propose a secondary theme - FOCUS. Your challenge in this case is to submit an entry that specifically focuses on either a cutscene that tells part of your story, or a decisive/boss battle. Hopefully this will result in some more polished entries that will contain more advanced techniques or mechanics that would often be overlooked in your typical jam.
As always, don't forget to vote for your favourite theme using the link below. Happy jamming everyone!
Links:
Vote for the theme
Discord server
Main jam page