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Underground Quest's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay / Systèmes de jeu | #32 | 1.837 | 2.250 |
Storytelling & Writing / Écriture et narration | #33 | 1.633 | 2.000 |
Aesthetics & Mood / Esthétique et ambiance | #34 | 1.735 | 2.125 |
Overall / Note globale | #35 | 1.837 | 2.250 |
Inventiveness / Inventivité | #36 | 1.531 | 1.875 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Language
English
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Comments
I agree with Phoegasus. It's a good attempt for a first game. I don't have much to say that Phoegasus hasn't already said. These are some other things you can consider later on:
Looking forward to see what you do next. :)
It's not bad for a first game with RPG Maker.
Here are a few things that you need to fix :
Potential spoiler.
And as a player :
To be honest I wanted to suicide by walking inside the pool, and I randomly clicked on the same tile I was in, which triggered the event and made me continue the game, so I suggest you make the event at the same level as the player and tick the "Through" option so that he can pick up water from the side, but also get damaged if he tries to step in it. Or you can find your own way to do things.
Overall, it was not bad, better that my first game with RPG Maker lol. And I really hope you'll keep developping the game. Now that the jam is over, you'll have more freedom to use scripts, different tilesets, and resources other than the base ones.
Thank you for your feedback! I really appreciate it and I will continue the development being more careful on what I do.